Today we are starting looking at the different divisions in Call Of Duty WWII. Starting with what many people class as the most basic Division, Infantry.
We feel that Infantry Division in Call Of Duty WWII is best for those who are either new to the game or who just like to jump in and do some of that classic, Call Of Duty run and gun action that we have all been doing for years.
Each division has its own division weapon class, but you can actually use any weapon you like, but you, of course, have specific division exclusive perks. In the case of Infantry division, it is all about moving quickly and blasting anything that gets in your way. For example, if you use the SMG, you may not be able to get the perk of adding a suppressor to it. But instead, you get the ability to add a few more extra attachments to your primary weapon (whatever it may be) as well as the ability to aim quicker.
So we would say that the infantry division in Call Of Duty WWII is perfect for those players who like their gameplay a little bit more fast paced. We would also suggest that you have a good read of the division to make sure you know what perks you are getting and how you need to level up. The semi-automatic rifle and the self-loading pistol that are the default weapons of this division are perfect for those players who want to just jump into the action. However, the tweaks that infantry division allows you to make to the weapons really can make you a deadly threat on the battlefield, especially if you are content to just run and gun, taking down anyone you come across and not worrying about your K/D ratio.
Was Treyarchs Cryptic Tweet About Call Of Duty 2018?
While I am still very into Call Of Duty WWII and the Resistance Event has certainly gotten me even more hooked. I would be not being 100 percent honest if I said that I did not have one eye on what Treyarch are cooking up for Call Of Duty 2018.
There was a rather weird tweet put out yesterday by David Vonderhaar, who has been deep in the Call Of Duty trench since World At War and he is a guy who loves to talk to the fans. Well, this tweet really does not make much sense as he said,
“DAMN. Been a long time since I went that hard, that long. To be honest, I'm glad my last version got 💩 on.
I wasn't showing the commitment to my own convictions about what we are doing, but I was too close to see it. This version kept it 💯.”
Which when you read it ten times still does not make a lot of sense, but the whole internet is buzzing that this could be a cryptic tweet about the next Call Of Duty game. Was Treyarch working on something and then Activision said no, we want you to do this instead? Could it be a Black Ops 4? Maybe it is something that is a whole new Call Of Duty Experience? There was a job posting a while back looking for people who had an understanding of modern military equipment so that could all tie into what the next Call Of Duty game is going to be.
There is still a lot of mileage left in Call Of Duty WWII and going back to WWII was a lot of fun, but I would love to see another call Of Duty set in the modern age and I think Treyarch is the team that can really pull it off.
What Other Fixes Were Added To Call Of Duty WW2 In Resistance Update?
As you know, Call Of Duty WWII just dropped The Resistance and having spent a few hours with it last night, I can tell you it is a lot of fun. While we all know the most obvious updates such as new guns, the new division and of course the return of Prop Hunt and Demolition modes. There is some stuff that Sledgehammer fixed in Call Of Duty WWII and I wanted to share a few of the things I found interesting.
On console (especially PS4 in my case) there was a spectator glitch where you would be stuck in spectator mode, this has been addressed.
There was a change to the way you regenerate health in that it does not take quite as long now. I can tell you this has saved my butt a few times already.
You will no longer have your eardrums destroyed by the announcer in War Mode as they have fixed the uneven way the volume would change.
Footsteps are not quite as loud anymore. To be honest I did not even notice this, but apparently, your footsteps and the enemy footsteps are no longer quite as loud.
Friendly shellshock, this has been a hot topic in the world of Call Of Duty WWII. But many players hated the way friendly shellshock in Call Of Duty WWII was handled. If a teammate threw one, you were punished! Now you can still move freely, but the screen will still shake and your view will be compromised. Sledgehammer Games have stated they may fix this further.
These are just a few of the fixes that are working in the background of the new Call Of Duty WWII The Resistance Event. To be fair Sledgehammer Games are pretty awesome at working on the game and fixing little things that help make the overall experience better.
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