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About Mod Controllers


Modded controllers were born during the release of the Xbox 360 and ps3 consoles into the market. Now that the xbox one and ps4 consoles are out on the market today people are already aware that they can have mod controllers for the next generation gaming systems.


Modded controllers were created in order to give you a advantage over your opponents in first person shooters like call of duty. You can also perform actions quicker and shoot at fast fire rates with rapid fire.

The History Of The Rainbow Six Series Part 5

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The History Of The Rainbow Six Series Part 5

The History Of The Rainbow Six Series Part 5

Today we are looking at one of the more interesting entries in the Rainbow Six series.

Tom Clancy’s Rainbow Six 3: Black Arrow (2004) Xbox

As you would probably have expected Rainbow Six 3 on PC had plenty of expansion packs. Well during this time, Xbox Live was just starting to take off and Ubisoft saw this as an opportunity to test the waters with consoles have “expansion packs” while not the same as a PC expansion pack, Black Arrow allowed Xbox gamers to have some fun and play some more Rainbow Six 3.


Black Arrow was designed with Xbox Live in mind and the two main new things were the game modes Total Conquest and Retrieval. This was the main selling point of Black Arrow. As well as having these two online game modes, Lone Rush was an offline mode that could be played in multiplayer via split screen

.

While there was only a couple of game modes, Black Arrow actually did have some work done on a gameplay level. Ubisoft worked really hard to make the game a much more fun and fair online experience. The original console version of Rainbow Six 3 on Xbox had an exploit called “Lean Walking” that could make games very unfair. This was one of the main things that Ubisoft went in and fixed with Black Arrow.


With ten single player missions and an incredible 14 multiplayer maps. While Black Arrow was made with Xbox Live in mind there was still a lot to do here for the person who just enjoyed playing Rainbow Six 3 on their own.


As a first try to see if console gamers would be willing to pay a little more for an add on experience, Black Arrow was actually very well done and popular with fans of Rainbow Six 3.

Rainbow Six Lockdown Part 6
Rainbow Six Lockdown Part 6Blog Rainbow Six Lockdown Part 6 The History Of The Rainbow...
Rainbow Six Lockdown Part 6
Rainbow Six Lockdown Part 6: Rainbow Six Lockdown Part 6
Rainbow Six Lockdown Part 6

The History Of The Rainbow Six Series Part 6

Get ready to dish out some more orders to your squad as we have a look at another one of the classic games in the Rainbow Six series.


Tom Clancy’s Rainbow Six: Lockdown (2005) Xbox, PlayStation 2, Nintendo GameCube, PC


By now, Rainbow Six was one of the premier shooter franchises and for this installment, things to a bit more of an action heavy kind of feel. Once again you play as Rainbow team. In the year 2009, you have been tasked with putting a stop to a terrorist organization called Global Liberation Front who have a virus called Legion that they want to unleash.


The console versions of the game were certainly more action based. Added into the console versions were these sniper sections which had a real shooter gallery kind of feel as you had to pick off various targets. Interestingly these sniper sections were not in the PC game. While Rainbow Six Lockdown still featured many of the tactical elements from past games. Action certainly seemed to be the direction that Ubisoft wanted to take the series in.


This more action heavy game resulted in mixed reviews, especially for the PC version as many fans felt this was a dumbed down version of what they had come to love.


Both the PlayStation 2 and Xbox would get their own exclusive online mode with the PlayStation 2 having Rivalry and the Xbox having a mode called Persistent Elite Creation which was actually a huge deal and something many people got into. The GameCube version did not support online play, but it did have an exclusive 2 player co-op mode.


This is not one of the more popular games in the series and you could argue that the response it got made Ubisoft take a long hard look at the series. 

Quake Champions Not A Bigger Deal?
Quake Champions Not A Bigger Deal?

There have been some pretty big hitters when it comes to first person shooters released in the last 24 months. Games like Overwatch, Doom, Battlefront 2, COD WW II and even Titanfall 2 are making sure the FPS genre is front and center. With all the big games being released in such a short time, some will always get lost in the shuffle, one of these we feel is Quake Champions!

How is a new Quake game not a bigger deal? It is being made by Bethesda and ID so it is sure to be a lot of fun and while we have not been part of the beta or the early access. From what we have seen and heard, those who have taken part are having an awesome time. Quake Champions is going to offer a “free to play” model which may be what has made some people decide to not bother with the game or have any interest.

But as the first Quake game in over a decade, we are really quite shocked at how little attention the game has gotten. While we are running out of months in 2017. That 2017 release date Bethesda gave us is looking less and less likely. But they are supporting those early access players very well with new updates and characters (Doom Guy!) to mess around with.

As of right now, Quake Champions is only due out for PC, but Bethesda has not completely ruled out making a Xbox One or PlayStation 4 port of the game. 

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